This has great potential, it's already quite engaging! I got to wave 23 and then the fast enemies got me. It might help to have resources that naturally spawn on the map like treasure chests, and decay after an amount of gathers. Building descriptions and range previews would also be a benefit, I had to restart a few times once I learned the tower range and how the gathering buildings worked. A building delete button would be useful too ^^ Can't wait to see how it progresses, I love tower defense games and the style is so cute!
Fun game. The only thing of note is that in later waves (I made it to wave 60.) that you have much more money than resources and very little to do with said money.
I am definetely working on adding variety and making the game fun for a longer time. I definetely will introduce features that will adress the problem you mentioned.
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This has great potential, it's already quite engaging! I got to wave 23 and then the fast enemies got me. It might help to have resources that naturally spawn on the map like treasure chests, and decay after an amount of gathers. Building descriptions and range previews would also be a benefit, I had to restart a few times once I learned the tower range and how the gathering buildings worked. A building delete button would be useful too ^^ Can't wait to see how it progresses, I love tower defense games and the style is so cute!
a radius for the house (gathering) before placing would be nice , mine is now in the middle and does nothing, overall a very fun game to play
Fun game. The only thing of note is that in later waves (I made it to wave 60.) that you have much more money than resources and very little to do with said money.
Thank you for your comment and feedback!
I am definetely working on adding variety and making the game fun for a longer time. I definetely will introduce features that will adress the problem you mentioned.
you should be able to grow trees / stone with mone